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Summary
Plot
Gameplay
Development
Reception
Credits
Gallery
Errors
Trivia

For it's previous version, please see: Remothered Alpha Versions
The origins of the project date back to mid 2007 when it was announced as a personal fan-tribute to the original Clock Tower, originally released on the Super Famicom in 1995, and it was being developed on RPG Maker XP and Adobe Photoshop, but that changed between 2009 and 2012, when Chris Darril announced that the game's story would undergo heavy rewrites and that developments was to be completely rebooted to take advantage of a newer game engine.

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Between 2012 and 2015, Chris Darril received multiple offers from studios wanting to purchase the Remothered IP, all of which Darril refused. Chris Darril is still the owner of Remothered and it's intellectual properties, but with his Darril Arts partnered with Stormind Games, brings new life to the project under the title "Remothered: Tormented Fathers" which combines the narratives of the original Remothered and it's originally proposed sequel; "Remothered: Grave Torments".